I'm not sure if this is maybe too much of a glass-cannon? These two are pretty much set, the rest I'm less sure on: It would be perfect if each chosen class used a different combat approach / weapon type, too. Given that there's a total of 10 masteries, ideally, I'd like to find 5 classes suitable for new players without any overlaps in masteries. Normally, I play this kind of game with several characters in parallel because I hate to find great gear that I don't have any use for. I read a couple of guides with recommendations for starting players, but I have a rather specific challenge I'd like to get some advice on: ![]() ![]() ![]() I recently bought TQAE and love the concept of combining two masteries to create your class.
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